local SFSDataType = {
  NULL = 0,
  BOOL = 1,
  BYTE = 2,
  SHORT = 3,
  INT = 4,
  LONG = 5,
  FLOAT = 6,
  DOUBLE = 7,
  UTF_STRING = 8,
  BOOL_ARRAY = 9,
  BYTE_ARRAY = 10,
  SHORT_ARRAY = 11,
  INT_ARRAY = 12,
  LONG_ARRAY = 13,
  FLOAT_ARRAY = 14,
  DOUBLE_ARRAY = 15,
  UTF_STRING_ARRAY = 16,
  SFS_ARRAY = 17,
  SFS_OBJECT = 18,
  CLASS = 19,
  TEXT = 20,
  Names = {
    [0] = "NULL",
    [1] = "BOOL",
    [2] = "BYTE",
    [3] = "SHORT",
    [4] = "INT",
    [5] = "LONG",
    [6] = "FLOAT",
    [7] = "DOUBLE",
    [8] = "UTF_STRING",
    [9] = "BOOL_ARRAY",
    [10] = "BYTE_ARRAY",
    [11] = "SHORT_ARRAY",
    [12] = "INT_ARRAY",
    [13] = "LONG_ARRAY",
    [14] = "FLOAT_ARRAY",
    [15] = "DOUBLE_ARRAY",
    [16] = "UTF_STRING_ARRAY",
    [17] = "SFS_ARRAY",
    [18] = "SFS_OBJECT",
    [19] = "CLASS",
    [20] = "TEXT"
  }
}
return SFSDataType
