EnumPioneerRock = {
  [1] = "pioneer/Effect_Pioneer_Rock1",
  [2] = "pioneer/Effect_Pioneer_Rock2",
  [3] = "pioneer/Effect_Pioneer_Rock3",
  [4] = "pioneer/Effect_Pioneer_Rock4"
}
EnumPioneerSulphur = {
  [1] = "pioneer/Effect_Pioneer_Sulphur1",
  [2] = "pioneer/Effect_Pioneer_Sulphur2",
  [3] = "pioneer/Effect_Pioneer_Sulphur3",
  [4] = "pioneer/Effect_Pioneer_Sulphur4"
}
EnumPioneerCactus = {
  [1] = "pioneer/Effect_Pioneer_Cactus1",
  [2] = "pioneer/Effect_Pioneer_Cactus2",
  [3] = "pioneer/Effect_Pioneer_Cactus3",
  [4] = "pioneer/Effect_Pioneer_Cactus4"
}
EnumPioneerWood = {
  [1] = "pioneer/Effect_Pioneer_Wood1",
  [2] = "pioneer/Effect_Pioneer_Wood2",
  [3] = "pioneer/Effect_Pioneer_Wood3",
  [4] = "pioneer/Effect_Pioneer_Wood4"
}
EnumPioneerSubmit = {
  [1] = "pioneer/Effect_Pioneer_Submit1",
  [2] = "pioneer/Effect_Pioneer_Submit2",
  [3] = "pioneer/Effect_Pioneer_Submit3",
  [4] = "pioneer/Effect_Pioneer_Submit4"
}
EnumPioneerSeed = {
  [1] = "pioneer/Effect_Pioneer_Seed1",
  [2] = "pioneer/Effect_Pioneer_Seed2",
  [3] = "pioneer/Effect_Pioneer_Seed3"
}
EnumSelfAttack = {
  [1] = "self_attack_1",
  [2] = "self_attack_2",
  [3] = "self_attack_3"
}
EnumOtherAttack = {
  [1] = "other_attack_1",
  [2] = "other_attack_2",
  [3] = "other_attack_3"
}
