local Const = BaseClass("Const")
Const.soldierPath = "Assets/Main/Prefabs/LWGuide/NPC/Soldier.prefab"
Const.soldierAnim = {
  run = "run",
  idle = "idle",
  walk = "walk"
}
Const.soldierSpeed = 2
Const.soldierSimplePath = "Model/GameObject/A_Hero_bubing02 /Hero@bubing02_skin"
Const.BattleTimeLineOne = "Assets/Main/Prefabs/LWGuide/TimeLinePerfabs/kaichangdonghua_qiao.prefab"
Const.BattleTimeLineOne_Loop = "Assets/Main/Prefabs/LWGuide/TimeLinePerfabs/kaichangdonghua_qiao01.prefab"
Const.BattleTimeLineTwo = "Assets/Main/Prefabs/LWGuide/TimeLinePerfabs/kaichangdonghua_tiaosan_qiao.prefab"
Const.BattleTimeLineTwo_B = "Assets/Main/Prefabs/LWGuide/TimeLinePerfabs/kaichangdonghua_tiaosan_qiao_new.prefab"
Const.CityTimeLine = "Assets/Main/Prefabs/LWGuide/TimeLinePerfabs/zhishengjifanhui_Timeline.prefab"
Const.GuideSoldierWorkerItemId = BuildingTypes.LW_BUILD_FARMLAND
return Const
