local TriggerEnum = {}
TriggerEnum.EventType = {
  CastSkill = 2,
  AddBuff = 10,
  AddSingleHeroBuff = 11,
  AddSkill = 20,
  AddSingleHeroSkill = 21,
  AddSingleHeroIdBuff = 22,
  AddEnergy = 23,
  AddSingleHeroIdSkill = 24,
  ReplaceSingleHeroNormalAttack = 32,
  ReplaceHeroIdNormalAttack = 34,
  ReplaceHeroIdAppearance = 35,
  ReplaceHeroIdNormalBullet = 36,
  ReplaceHeroIdActiveBullet = 37,
  AddHero = 40,
  AddTrialHero = 41,
  RemoveHero = 50,
  SaveHero = 60,
  SaveWorker = 70,
  GetGoods = 80,
  ThreeChoices = 90,
  CountdownGetGoods = 100,
  AlwaysGetGoods = 110,
  SummonMonsterBatch = 120
}
return TriggerEnum
