local LWBattleLogicInterface = BaseClass("LWBattleLogicInterface")

function LWBattleLogicInterface:Enter(param)
end

function LWBattleLogicInterface:InitCamera()
end

function LWBattleLogicInterface:LoadScene(callBack)
end

function LWBattleLogicInterface:Destroy(exceptScene)
end

function LWBattleLogicInterface:AfterExit()
end

function LWBattleLogicInterface:OnUpdate()
end

function LWBattleLogicInterface:OnUpdateSec()
end

function LWBattleLogicInterface:GetPVEType()
end

return LWBattleLogicInterface
