TODO_STRING = "Const TODO"
MonsterMailDeleteTimeStamp = 1688108400000
LEVEL_ONE_ID = 101
Const_Color_Green = Color32.New(0.8274509803921568, 0.9607843137254902, 0.36470588235294116, 1)
Const_Green_Outline = Color32.New(0.30980392156862746, 0.43137254901960786, 0.07450980392156863, 1)
Const_Color_Red = Color32.New(1, 0.49411764705882355, 0.3058823529411765, 1)
Const_Red_Outline = Color32.New(0.596078431372549, 0.06666666666666667, 0.06666666666666667, 1)
Const_Color_Gray = Color32.New(0.48627450980392156, 0.48627450980392156, 0.48627450980392156, 1)
ResetCommonResSize = Vector2.New(150, 150)
ResetScale = Vector3.New(1, 1, 1)
ResetPosition = Vector3.New(0, 0, 0)
RedColor = Color.New(0.9333333, 0, 0, 1)
RedColor32 = Color.New(255, 0, 0, 255)
WhiteColor = Color.New(1, 1, 1, 1)
WhiteColor32 = Color.New(255, 255, 255, 255)
YellowColor32 = Color.New(255, 255, 0, 255)
DamageYellowColor32 = Color.New(255, 221, 87, 255)
CyanColor32 = Color.New(0, 255, 255, 255)
CyanColor = Color.New(0, 1, 1, 1)
BlackColor = Color.New(0, 0, 0, 1)
BrownColor = Color.New(0.4196, 0.298, 0.2393, 1)
GrayColor = Color.New(0.45, 0.45, 0.45, 1)
OrangeYellowColor = Color.New(1, 0.5, 0, 1)
LightGreenColor = Color.New(0, 1, 0, 1)
GreenColor = Color.New(0, 0.5, 0.09, 1)
FalseVisiblePos = Vector3.New(10000, 1000, 0)
OrangeColor = Color.New(0.63, 0.44, 0.12, 1)
BlueColor = Color.New(0.1529, 0.7464, 0.549, 1)
DarkBlueColor = Color.New(0.24, 0.42, 0.71, 1)
TabUnSelectColor = Color.New(0.7, 0.7, 0.7, 1)
TabSelectColor = Color.New(0.45, 0.45, 0.45, 1)
MessageBarLackColor = Color.New(0.5647, 0.1529, 0.1529, 1)
MessageBarCostColor = Color.New(1, 0.8666, 0.6745, 1)
MessageBarGetColor = Color.New(1, 0.8666, 0.6745, 1)
YellowBtnShadowLightColor = Color.New(0.5568628, 0.2470588, 0.09411765, 1)
GreenBtnShadowLightColor = Color.New(0.3098039, 0.4313726, 0.07450981, 1)
YellowBtnShadowGrayColor = Color.New(0.372549, 0.372549, 0.372549, 1)
description1_color = Color.New(0.9176471, 0.5764706, 0.372549, 1)
DetectEventWhiteColor = Color.New(0.74509, 0.71764, 0.75294, 1)
DetectEventGreenColor = Color.New(0.58039, 0.88235, 0.2196, 1)
DetectEventBlueColor = Color.New(0.37254, 0.63921, 0.92941, 1)
DetectEventPurpleColor = Color.New(0.65098, 0.42352, 0.94117, 1)
DetectEventOrangeColor = Color.New(0.98039, 0.53333, 0.26274, 1)
DetectEventGoldenColor = Color.New(0.98823, 0.80392, 0.2196, 1)
DetectEventRedColor = Color.New(0.94901, 0.41568, 0.40392, 1)
YellowColor = Color.New(1, 0.909, 0)
HeroExhibitBgColorQuality1 = Color.New(0.8, 0.8, 0.8)
HeroExhibitBgColorQuality2 = Color.New(0.28, 0.96, 0.62)
HeroExhibitBgColorQuality3 = Color.New(0.1, 0.91, 0.97)
HeroExhibitBgColorQuality4 = Color.New(0.93, 0.33, 0.97)
HeroExhibitBgColorQuality5 = Color.New(0.99, 0.92, 0.28)
HeroEffectColorGreen = Color.New(0.3725, 0.9372, 0.5294)
HeroEffectColorGreenStr = "#5FEF87"
HeroEffectColorRed = Color.New(0.9607, 0.2352, 0.2392)
CollectRewardEnergyGreen = Color.New(0.373, 0.937, 0.529, 1)
CollectRewardEnergyRed = Color.New(0.976, 0.439, 0.467, 1)
CollectRewardNameGreen = Color.New(0.196, 0.278, 0.118, 1)
CollectRewardNameRed = Color.New(0.467, 0.118, 0.024, 1)
CommonTipTxtColor1 = Color.New(0.165, 0.11, 0.118, 1)
CommonTipTxtColor2 = Color.New(0.286, 0.267, 0.247, 1)
WorldGreenColor32 = Color32.New(181, 248, 49, 255)
WorldWhiteColor32 = Color32.New(253, 255, 248, 255)
WorldRedColor32 = Color32.New(252, 81, 77, 255)
WorldBlueColor32 = Color32.New(84, 196, 242, 255)
WorldPurpleColor32 = Color32.New(167, 108, 240, 255)
LackResourceRedColor = Color.New(0.937, 0, 0, 1)
ScienceNameUnlockColor = Color.New(0.72, 0.4, 0.19)
ScienceNameLockColor = Color.New(0.8, 0.87, 0.92)
WorldGreenColor = Color.New(0.71, 0.97, 0.19215, 1)
WorldWhiteColor = Color.New(0.99215, 1, 0.972549, 1)
WorldRedColor = Color.New(0.988235, 0.317647, 0.30196, 1)
WorldYellowColor = Color.New(0.99, 0.7450981, 0.03529412, 1)
WorldBlueColor = Color.New(0.3294, 0.768627, 0.949, 1)
WorldPurpleColor = Color.New(0.65098, 0.42352, 0.94117, 1)
MyTroopLineColor = Color.New(0.57, 0.93, 0.18, 1)
AllianceTroopLineColor = Color.New(0.41, 0.78, 0.81, 1)
EnemyTroopLineColor = Color.New(0.89, 0.47, 0.2, 1)
OtherTroopLineColor = Color.New(0.89, 0.89, 0.89, 1)
MyTroopLineColorLight = Color.New(0.57, 0.93, 0.18, 0.5)
AllianceTroopLineColorLight = Color.New(0.41, 0.78, 0.81, 0.5)
EnemyTroopLineColorLight = Color.New(0.89, 0.47, 0.2, 0.5)
OtherTroopLineColorLight = Color.New(0.89, 0.89, 0.89, 0.5)
MyTroopNameColor32 = Color.New(188, 249, 54, 255)
AllianceTroopNameColor32 = Color.New(73, 201, 248, 255)
EnemyTroopNameColor32 = Color.New(249, 112, 119, 255)
OtherTroopNameColor32 = Color.New(227, 227, 227, 255)
ChatColorAlliance = Color.New(0.27451, 0.92156, 1, 1)
ChatColorNormal = Color.New(1, 1, 1, 1)
AllianceColor = "#6DD7FF"
HalfColor = Color.New(0.5, 0.5, 0.5, 1)
LWALAttackLbgColor = Color.New(0.9568627450980393, 0.788235294117647, 0.7764705882352941, 1)
LWALDefenseLbgColor = Color.New(0.7215686274509804, 0.7764705882352941, 0.8941176470588236, 1)
LWALAttackJbgColor = Color.New(0.996078431372549, 0.8941176470588236, 0.8862745098039215, 1)
LWALDefenseJbgColor = Color.New(0.8117647058823529, 0.8549019607843137, 0.9607843137254902, 1)
LWALBGColor = Color.New(0.788235294117647, 1.0, 0.5803921568627451, 1)
LWALBGColor1 = Color.New(0.6235294117647059, 0.796078431372549, 0.5137254901960784, 1)
LWALBGColor2 = Color.New(0.8392156862745098, 0.9450980392156862, 0.7725490196078432, 1)
AttributeGreen = Color.New(0.3725, 0.9372, 0.5294, 1)
AttributeGray = Color.New(0.6235, 0.5843, 0.5686, 1)
NilValue = "nilValue"
TipDefaultTime = 3
HospitalItemImageName = "Assets/Main/Sprites/UI/UILWBuild/zyf_zhuchengyiyuan_icon_big.png"
DragDuring = 100
SelectTextColor = Color.New(0, 0.15, 0.37, 1)
ButtonRedTextColor = Color.New(0.6, 0, 0, 1)
LeftEulerAngles = Vector3.New(0, 0, -90)
RightEulerAngles = Vector3.New(0, 0, 90)
FlipEulerAngles = Vector3.New(0, 0, 180)
ResetEulerAngles = Vector3.New(0, 0, 0)
WorldRightEulerAngles = Vector3.New(0, -90, 0)
WorldLeftEulerAngles = Vector3.New(0, 90, 0)
WorldUpEulerAngles = Vector3.New(0, 180, 0)
WorldDownEulerAngles = Vector3.New(0, 0, 0)
BuildGrayColor = Color.New(0.72, 0.72, 0.72, 1)
AllianceHelpSelfTabColor = Color.New(0.9528302, 0.7125727, 0.3280972, 0.8)
EffectGreenColor = Color.New(0.2784, 1, 0.470588, 1)
MilitaryCampTrainArmyGreedColor = Color.New(0.3686, 0.9372, 0.5254, 1)
MilitaryCampTrainArmyGreyColor = Color.New(0.5215, 0.5137, 0.5058, 1)
DesertBattleSelectBattleTimeColor = Color.New(0.1647, 0.1568, 0.1882, 1)
DesertBattleUnSelectBattleTimeColor = Color.New(0.4156, 0.4078, 0.4627, 1)
DesertBattleBattleTimeBgGreenColor = Color.New(0.5921, 0.8, 0.5647, 1)
DesertBattleBattleTimeBgYellowColor = Color.New(0.9254, 0.6784, 0.4941, 1)
SoldierLevelTextColor = Color.New(93, 227, 77, 255)
TrailTowerGrayColor = Color.New(0.5686274509803921, 0.5568627450980392, 0.5568627450980392, 255)
TrailTowerBlackColor = Color.New(0.16470588235294117, 0.1568627450980392, 0.18823529411764706, 255)
EpidemicLineGreenColor = Color.New(0.30196078431372547, 1, 0.06666666666666667, 1)
EpidemicLineRedColor = Color.New(1, 0.0392156862745098, 0, 1)
MIN_AL_NAME_CHAR = 3
MAX_AL_NAME_CHAR = 20
MAX_AL_LIMIT_POWER = 100000000
MAX_AL_LIMIT_BASE_LEVEL = 30
AL_TAG_CHAR = 3
MAX_AL_TAG_CHAR = 4
ITEM_RENAME = 200021
OneWeekTime = 604800
OneDayTime = 86400
OneHourTime = 3600
LevelMod = 100
Max_Build_Level = 25
TextShowInterVal = 0.2
SliderShowTime = 800
DefaultUserHead = "Assets/Main/Sprites/UI/LWCommon/Sprite/Common_icon_player_head_big"
DefaultImage = "Assets/Main/Sprites/BuildIconOutCity/pic401000_2_free.png"
Item_default = "Assets/Main/Sprites/UI/CommonDefault/item_default"
LongMaxValue = 9223372036854775807
LongMinValue = -9.223372036854776E18
IntMaxValue = 2147483647
IntMinValue = -2147483648
ShortMaxValue = 32767
ShortMinValue = -32768
ByteMaxValue = 127
ByteMinValue = -128
EffectScreenToWorldDis = 15
EffectFlyResourceTime = 1
BlockPos = Vector3.New(0, 0.03, 0)
WorldUIScale = Vector3.New(0.01, 0.01, 0.01)
WorldUIEuler = Vector3.New(30, 0, 0)
LookAtFocusTime = 0.2
MoveCityCameraHeight = 53
SeasonCrossCameraHeight = 200
SecToMilSec = 1000
FlyMoneyCount = 3
DefaultScreen = Vector2.New(1920, 1080)
VecZero = Vector3.New(0, 0, 0)
FlyGetResourceDelta = Vector3.New(0, 2, 0)
LargestWarningBallCount = 1
Color32Max = 255
FormationMaxNum = 4
InvestigateTroopMaxNum = 3
QuestRoomId = "questroom_virtualdata"
E_CHAT_COUNTRY_ROOMID = "e_chat_country_roomid"
E_CHAT_ALLIANCE_ROOMID = "e_chat_alliance_roomid"
E_CHAT_LANGUAGE_ROOMID = "custom_lang_"
SaveGuideId = "saveGuideId"
GuideEndId = -1
SaveGuideDoneValue = "1"
GuideStartId = 300001
RadarRoomId = "radarroom_virtualdata"
AlAutoInviteRoomId = "alAutoInvite_roomId"
QuestRoomGroup = "quest"
RadarRoomGroup = "radar"
ChatTempPrivateRoomId = "chattemp_privateRoomId"
ChatGMRoomId = "chatGmRoomId"
ChatGMUserId = "10000"
ChatGMUserIcon = "player_head_1"
ChatGMUserCnt = 20
KeySwitchOnChatGPT = "ai_chat_switch"
FinalGarbageRewardItemId = "SaveFinalGarbageRewardItemId"
CityTroopPeopleNum = "CityTroopPeopleNum"
DefaultCityTroopNum = 5
KILL_LOCK_HART_BOSS = "kill_lock_hart_boss"
KILL_LOCK_HART_BOSS_LEADER = "daily_kill_lock_hart_boss_leader"
SEASON_ACTIVITY_SYNTHESIS = "season_activity_synthesis"
SEASON_ACTIVITY_SYNTHESIS_REWARD_RATE = "season_activity_synthesis_reward_rate"
KILL_ZOMBIE_PLAYER_DIFFICULTY_LEVEL = "kill_zombie_user_difficulty_level"
KILL_ZOMBIE_PLAYER_DIFFICULTY_SELECT = "kill_zombie_user_difficulty_select"
KILL_ZOMBIE_PLAYER_DIFFICULTY_MAX = "kill_zombie_user_difficulty_max"
KILL_ZOMBIE_PLAYER_LAST_DIFFICULTY = "kill_zombie_user_last_difficulty"
KILL_ZOMBIE_ACTIVITY_PLAYER_INFO = "kill_zombie_activity_user_data"
KILL_ZOMBIE_ACTIVITY_AL_INFO = "kill_zombie_activity_al_data"
KILL_ZOMBIE_ACTIVITY_AL_CUR_DIFFICULT_RANK = "kill_zombie_activity_al_cur_difficult_rank"
EVE_DECISIVE_BATTLE_TASK = "eve.decisive.battle.task"
THRONE_ID = 48
THRONE_POINT_ID = 497500
DragonDontShowJumpTip = "_DragonDontShowJumpTip"
TipEnterDragonWorld = "_TipEnterDragonWorld"
EnterDragonWorld = "_EnterDragonWorld_"
LastDragonServerId = "_LastDragonServerId"
LastDragonWorldId = "_LastDragonWorldId"
BattleFieldAssignedInfo = "_LastAssignedInfo"
DESERT_MAP_WORLD_ID = 1
DESERT_BATTLE_END_COUNTDOWN_TIME = 30
AlScienceMaxTab = 3
SELF_EXPLOSION_STATUS_ID = 700801
FREE_ITEM_ID = 200031
HERO_ADVANCE_BUBBLE_QUALITY = 1
MessageBallShowAfterChapterId = 1
BusinessCenterChat = 2
DefaultBackTime = 6500
DefaultBackTime_1 = 5200
AllianceMarkPath = "Assets/Main/Prefabs/UI/AllianceWorldMark/AllianceWorldMarkNew.prefab"
HumanPic = "Assets/Main/Sprites/UI/UIMain/UIMainNew/UIMain_icon_troop_human"
GuluPic = "Assets/Main/Sprites/UI/UIMain/UIMainNew/UIMain_icon_gulu"
RadarPic = "Assets/Main/Sprites/UI/UIMain/UIMainNew/UIMain_btn_radar"
ResSupportPathFindingId = 4020002400000
CityTroopOpenChapterLv = 2
warFeverAttackInit = 5
GuideCityShowUIMainTop = 3
GuideCityShowUIMainBuildBtn = 1
GuideCanShowBuild = "GuideCanShowBuild"
FirstJoinAllianceValue = "1"
SaveGuideRecommendShow = "SaveGuideRecommendShow"
FreeSpeed = "FreeSpeed"
FarmAdjust = {
  left = 520,
  right = 500,
  top = 450,
  bottom = 300
}
GatherAdjust = {
  left = 200,
  right = 200,
  top = 200,
  bottom = 100
}
PastureAdjust = {
  left = 500,
  right = 400,
  top = 400,
  bottom = 300
}
BindAccountReward = 100
UIRecommendShowShowTime = "showTime"
UIRecommendShowHideTime = "hideTime"
AllianceBornPoint = "allianceBornPoint"
MaxShowBuildBlockRange = 20
CityTileCount = 100
WorldTileCount = 1000
TileSize = 2
WORLD_TILE_COUNT_MAX = 1000
BuildRobotTakeOffHeight = 4.81
BuildRobotTakeOffTime = 2400
BuildRobotRotationTime = 300
BuildRobotFlyTime = 2200
RoadRobotWorkHeight = 0
BlockSize = 100
LodArray = {
  [0] = 0,
  [1] = 150,
  [2] = 250,
  [3] = 400,
  [4] = 600,
  [5] = 1200,
  [6] = 2200,
  [7] = 5000
}
CityLodArray = {
  [0] = 0,
  [1] = 300,
  [2] = 310,
  [3] = 320,
  [4] = 330,
  [5] = 340,
  [6] = 350,
  [7] = 1050
}
LWAoiBlockSizeArray = {
  [0] = 10,
  [1] = 20,
  [2] = 1000
}
GuideClickAutoStopTime = 15
SaveNoShowGarbage = "SaveNoShowGarbage"
SeverErrorCode = "E000000"
ShowDiamondLevel = 4
InsideOutCityFlag = 0
SaveNoShowBusinessPlaneArrive = "SaveNoShowBusinessPlaneArrive"
SaveNoShowBusinessBubble = "SaveNoShowBusinessBubble"
BuildRobotFlyChapterId = 1
SpeedUpItemId = 200103
PVECodeItem = 200400
GuideMovieCameraTimeDelta = 0.1
TouchTerrainEffect = "Assets/Main/Prefabs/World/TouchTerrainEffect.prefab"
GuideJumpUnlockBtnChapterId = 1
GuideJumpUnlockBtnType = {
  UnlockBtnType.Quest,
  UnlockBtnType.Build,
  UnlockBtnType.Resource
}
FakeBuildUuid = -999
CareerEffect_10302 = 10302
ForceTypeTrainAndUpgrade = "ForceTypeTrainAndUpgrade"
ForceTypeInjured = "ForceTypeInjured"
FiveStarTaskId = "2900101"
ScreenAllianceBirthCount = 3
SaveNoSendPlaceBuild = "SaveNoSendPlaceBuild"
NoShowLandLockBubble = "NoShowLandLockBubble"
TRAIN_LIST_PAGE_SIZE = 10
DelayCreateTime = 0.02
ShowGreenMaxNum = 6
BeforePrologue = "BeforePrologue"
ScienceId_301700 = 301700
ScienceId_303000 = 303000
ScienceId_200193 = 200193
AllianceCareerSelfColor = Color.New(0.3607843, 0.8156863, 0.6509804, 1)
SaveErrorProloguePara = "SaveErrorProloguePara"
SaveTriggerGuidePlayerLevel = "SaveTriggerGuidePlayerLevel"
SliderMaxImage = "Assets/Main/Sprites/UI/LWCommon/Sprite/Common_pro_green"
SliderNormalImage = "Assets/Main/Sprites/UI/LWCommon/Sprite/Common_pro_yellow"
SpaceManExtraNum = "SpaceManExtraNum"
MaxPuzzlePerStage = 9
DefaultPveLevelType = PveLevelType.NormalLevel
LandLockBubbleYOffset = 0
AllianceFlagBgChoiceCount = 9
AllianceFlagFgChoiceCount = 9
DefaultNation = "UN"
CreateAllianceCostGold = 500
AllianceInviteTipDefault = "391091"
AllianceAbbrLength = 3
BuildLevelCap = 1000
ScienceLevelCap = 100
AllianceMemberRankCount = 4
MineCavePveLevelId = 25001
TestPveBattleLevelId = 10002
BattlePlayBackLevelId = 26001
LandLockSpecialModel = "LandLockSpecialModel"
FactoryFirstFreeSpeed = "FactoryFirstFreeSpeed"
ActivitySummaryPveActId = 320001
ArenaTicketId = "210157"
ArenaSetTeamLevelId = 25002
ArenaBattleLevelId = 25003
AdventureSettingLevelId = 71000
SceneTouchDistance = 1000
GuideNoShowRadarBubble = "GuideNoShowRadarBubble"
GuideNoShowCollectPoint = "GuideNoShowCollectPoint"
PrologueNoAttack = "PrologueNoAttack"
Purple_Poster_Hero_Show_AdvanceFlag_Need_Master_Level = 9
GuideNeedLoadScene = "GuideNeedLoadScene"
Poster_Show_Bubble_Quality = 2
SearchMonsterInGarbage = "SearchMonsterInGarbage"
SearchMonsterInGarbageRange = 4
DIG_DISPATCH_GUARANTEE_NUM = "digDispatchGuaranteeNum"
local ConstDefine = {}
ThemeActivityNoticeDays = 3
FIRST_TIME_ENTER_CITY = true
LINEUP_DEFAULT_MONSTER = 106000
ADVENTURE_DEFAULT_MONSTER = 401000
PveBuyAttackShopArrowShowTime = "PveBuyAttackShopArrowShowTime"
GuideBgmName = "GuideBgmName"
DirectionLeft = Vector3.New(-1, 0, 0)
DirectionRight = Vector3.New(1, 0, 0)
DirectionTop = Vector3.New(0, 0, 1)
DirectionDown = Vector3.New(0, 0, -1)
RightQuaternion = Quaternion.AngleAxis(90, Vector3.up)
LeftQuaternion = Quaternion.AngleAxis(-90, Vector3.up)
FactoryMaxShowWaitQueue = 5
HeroBagCellNumPerLine = 6
JoyStickMode = {
  Unfixed = 0,
  Fixed = 1,
  Half = 2
}
BuildPutType = {Default = 0, Lv0 = 1}
MasteryLvCap = 100
BlackFogColor = Color.New(0.04313726, 0.01176471, 0.003921569, 1)
WhiteFogColor = Color.New(1, 1, 1, 1)
HaveRoad = "1"
NoRoad = "0"
RoadMainDelta = 4
RoadLightMainRange = 4
DefaultScreenWidth = 810
DefaultScreenHeight = 1440
CustomizeAvatarId = 0
MoveCityCameraHeight = 120
DefaultHeadFramePath = "Assets/Main/Sprites/UI/UIDecoration/cfm_zhujiemian_touxiangkuang_3.png"
DefaultChatBubblePath = "Assets/Main/Sprites/UI/UIDecoration/sj_liaotian_bubble_1.png"
ActivityBannerPath = "Assets/Main/TextureEx/UIActivityBg/Banner/"
RecruitItemId = "230006"
DEFAULT_CITY_SKIN = 10001
SEASON_MIN_LEVEL = 10
ZONE_WAR_MIN_LEVEL = 15
SEASON_MUMMY_RES_TIME_SCALE = 6
DefaultRechargePointIconPath = "cfm_huodong_xinshouleichong_tubiao_nengliangjingshi"
DefaultChatMsgColor = Color.New(0.32, 0.32, 0.32, 1)
DefaultChatRePlyMsgColor = Color.New(0.5058823529411764, 0.5019607843137255, 0.5137254901960784, 1)
DropWayEnum = {
  CleanUpTask = 1,
  RadarHelp = 2,
  BossZombie = 3,
  NormalZombie = 4,
  WorldBoss = 5,
  InvadeZombie = 6,
  DoomBoss = 7,
  HeroTrail = 8,
  Activity = 10,
  AllyDrill = 11,
  Lockhart = 12,
  Radar = 14,
  BloodyMoonZombie = 25,
  BloodyMoonAssemble = 26,
  FLowerCar = 27,
  HeTong = 28,
  GoldenBeetleBoss = 29,
  BigSandWorm = 30
}
BanquetRankType = {Personal = 0, Ally = 1}
ActForceOrderType = {
  None = 1,
  ForceFirst = 2,
  ForceLast = 3
}
TrainAirDropEffectLength = 7
PUNCH_CD = 0.3
FirstEnterWorldKey = "FirstEnterWorldKey"
EComicShowType = {
  AttackCity = 1,
  OpenMail = 2,
  GameSeason = 3
}
month_card_science_tab_id = 8
GLUE_GOOD_ID = 701000
Building_Upgrade_Type = {Normal = 1, DecorationBook = 2}
SetSkillChipCount = 4
SkillChipSetCount = 4
TitleShowCount = 5
CityLabelGreenColor = Color.New(0.709, 0.972, 0.192, 1)
CityLabelBlueColor = Color.New(0.329, 0.768, 0.949, 1)
CityLabelWhiteColor = Color.New(0.894, 0.894, 0.894, 1)
CityLabelYellowColor = Color.New(1, 0.521, 0.153, 1)
CityLabelRedColor = Color.New(1, 0.439, 0.427, 1)
CityLabelPurpleColor = Color.New(0.651, 0.423, 0.941, 1)
CityLabelBlackColor = Color.New(0, 0, 0, 1)
CityLabelAllianceEnemyColor = Color.New(0.8980392156862745, 0.17254901960784313, 0.12549019607843137, 1)
CityLabelZoneEnemyColor = Color.New(1, 0.6196078431372549, 0.5176470588235295, 1)
CityLabelSeasonEnemyColor = Color.New(1, 0.8941176470588236, 0, 1)
CityLabelSeasonCampColor = Color.New(0.37254901960784315, 1, 0.9803921568627451, 1)
CityLabelSeasonAssistColor = Color.New(0.17647058823529413, 0.5725490196078431, 1, 1)
CityLabelBattlefieldDsbRole1Color = Color.New(1, 0.7137255, 0.2666667, 1)
CityLabelBattlefieldDsbRole2Color = Color.New(0.9764706, 0.4392157, 0.4666667, 1)
CityLabelBattlefieldDsbRole3Color = Color.New(0.8, 0.6705883, 0.5333334, 1)
CityLabelBattlefieldDsbRole4Color = Color.New(0.9215686, 0.5254902, 1, 1)
CityLabelBattlefieldDsbRoleMineColor = CityLabelBlueColor
CityLabelColorType = {
  Green = 1,
  Blue = 2,
  White = 3,
  Yellow = 4,
  Red = 5,
  Purple = 6,
  Black = 7,
  AllianceEnemy = 8,
  ZoneEnemy = 9,
  SeasonEnemy = 10,
  SeasonCamp = 11,
  SeasonAssist = 12,
  BattlefieldDsbRole1 = 13,
  BattlefieldDsbRole2 = 14,
  BattlefieldDsbRole3 = 15,
  BattlefieldDsbRole4 = 16,
  BattlefieldDsbRoleMine = 17
}
CityLabelColors = {
  [CityLabelColorType.Green] = CityLabelGreenColor,
  [CityLabelColorType.Blue] = CityLabelBlueColor,
  [CityLabelColorType.White] = CityLabelWhiteColor,
  [CityLabelColorType.Yellow] = CityLabelYellowColor,
  [CityLabelColorType.Red] = CityLabelRedColor,
  [CityLabelColorType.Purple] = CityLabelPurpleColor,
  [CityLabelColorType.Black] = CityLabelBlackColor,
  [CityLabelColorType.AllianceEnemy] = CityLabelAllianceEnemyColor,
  [CityLabelColorType.ZoneEnemy] = CityLabelZoneEnemyColor,
  [CityLabelColorType.SeasonEnemy] = CityLabelSeasonEnemyColor,
  [CityLabelColorType.SeasonCamp] = CityLabelSeasonCampColor,
  [CityLabelColorType.SeasonAssist] = CityLabelSeasonAssistColor,
  [CityLabelColorType.BattlefieldDsbRole1] = CityLabelBattlefieldDsbRole1Color,
  [CityLabelColorType.BattlefieldDsbRole2] = CityLabelBattlefieldDsbRole2Color,
  [CityLabelColorType.BattlefieldDsbRole3] = CityLabelBattlefieldDsbRole3Color,
  [CityLabelColorType.BattlefieldDsbRole4] = CityLabelBattlefieldDsbRole4Color,
  [CityLabelColorType.BattlefieldDsbRoleMine] = CityLabelBattlefieldDsbRoleMineColor
}
FlowerCarLength = {
  [40450] = 37,
  [40451] = 46,
  [40452] = 40,
  [40453] = 35
}
ObjectPrefabPath = "Assets/_Art_LastWar/Models/Environment/Interactive/Massif/%s"
AllianceCityVirusType = 39
SeasonAllianceRewardLogRequestCount = 100
ZoneMobilizationSuppliesMaxCount = 12
WerewolfHeadPic = "Assets/Main/Sprites/UI/UIHeadIcon/player_head_xueselieren.png"
WerewolfHead = "player_head_xueselieren"
RELOAD_VALUE = 0.1
RECRUIT_100_CARD_FLY_TIME = 0.5
RollTreasureItemId = "650071"
MIGRATION_ALLY_LIST_FIX_REQ_NUM = 100
MIGRATION_ALLY_LIST_FIX_REQ_THRESHOLD = 10
SURFING_DOWNLOAD_LOG_PATH = "/SurfingOssLog/"
AttackIconSmall = string.format(LoadPath.LWPVPArenaPath, "mjc_smzc_icon_s_jingong.png")
DefendIconSmall = string.format(LoadPath.LWPVPArenaPath, "mjc_smzc_icon_s_fangyu.png")
AttackIconBig = string.format(LoadPath.LWPVPArenaPath, "wxy_jingjichang_jingong.png")
DefendIconBig = string.format(LoadPath.LWPVPArenaPath, "wxy_jingjichang_fangshou.png")
return ConstClass("ConstDefine", ConstDefine)
